Tutorial Multiple Zones
Last updated
Last updated
You must have in your scene an object that will be used as a guide to generate the AI, that object will represent the specific point on the map where you want it to be generated.
The difference between Multiple Zones and Manual Position is that in each zone you can have different settings such as the amount of AI or the spawn range.
Necessary configurations for the generator to work:
Spawn Position
Player Tag and Detection radius
Generate IA/Object On Player Radius Detection
A new tab is created, here you must add the object as a reference point where you want the AI to be generated, it can be several points on the map!
You can assign the guide color for the radius of the zones
Add the amount of "references" created and configure them separately