Move the Spawner to the desired position (Only the child Spawner settings)
add the AI or Object to generate in the first tab.
Necessary configurations for the generator to work:
Spawn Position
Player Tag and Detection radius
Generate IA/Object On Player Radius Detection
Automatic Position
A new tab is created, here you can indicate the reach size of the area where the AI will be generated A new tab is created, here you can indicate the reach size of the area where the AI will be generated.
That's all! the AI is generated with the configurations made!