Advanced AI Spawn System
  • 🥳Welcome to Advanced AI Spawn System
  • 🆕Upcoming assets
  • 📺YouTube Tutorials
  • 📚Advanced AI Spawn System
    • ⚠️Attention
    • 🤔How to start?
    • 🤖Create Objects
    • 🤖Create Group AI
    • 📑Manager Settings
    • 📋Spawner Settings
      • 📑AI/Object Prefabs
      • 📑General Settings
  • 🆕Boss Function
  • ☑️Tutorial Automatic Position
  • ☑️Tutorial Manual Position
  • ☑️Tutorial Multiple Zones
  • ☑️Tutorial Terrain Biome
  • ☑️Tutorial Wave Spawner
  • ✅Integrations
    • 🤖FSM AI And Invector Item
      • ⚠️Attention
      • 📋Spawner Settings
        • 📑FSM AI/Item Prefab
        • 📑Waypoint Area
        • 📑Loot Manager
    • 🐎Horse Animset Pro And Animal Controller
      • 📑Spawner Settings
        • 🐴Animal Controller Prefabs
        • 🤖AI Wander Area
  • ⁉️Changelog
    • Changelog Advanced AI Spawn System
    • Changelog Advanced Spawn System For FSM AI And Invector Item
    • Changelog Advanced Spawn System For Horse Animset Pro And Animal Controller
  • 📧Contact
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  1. Integrations
  2. FSM AI And Invector Item
  3. Spawner Settings

FSM AI/Item Prefab

PreviousSpawner SettingsNextWaypoint Area

Last updated 2 years ago

Assign your AI or Item Prefab to be instantiate

Remember: the AI or item must not be destroyed check if it destroys it in your code

Type Spawner:

FSM AI

Just add the Group AI

How to Create a Group?:

Invector Item

Add the list of items

Press the button add item , to add the items to generate.

You also have an event for when the item is spawned

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🤖
📋
📑
🤖Create Group AI