Advanced AI Spawn System
  • 🥳Welcome to Advanced AI Spawn System
  • 🆕Upcoming assets
  • 📺YouTube Tutorials
  • 📚Advanced AI Spawn System
    • ⚠️Attention
    • 🤔How to start?
    • 🤖Create Objects
    • 🤖Create Group AI
    • 📑Manager Settings
    • 📋Spawner Settings
      • 📑AI/Object Prefabs
      • 📑General Settings
  • 🆕Boss Function
  • ☑️Tutorial Automatic Position
  • ☑️Tutorial Manual Position
  • ☑️Tutorial Multiple Zones
  • ☑️Tutorial Terrain Biome
  • ☑️Tutorial Wave Spawner
  • ✅Integrations
    • 🤖FSM AI And Invector Item
      • ⚠️Attention
      • 📋Spawner Settings
        • 📑FSM AI/Item Prefab
        • 📑Waypoint Area
        • 📑Loot Manager
    • 🐎Horse Animset Pro And Animal Controller
      • 📑Spawner Settings
        • 🐴Animal Controller Prefabs
        • 🤖AI Wander Area
  • ⁉️Changelog
    • Changelog Advanced AI Spawn System
    • Changelog Advanced Spawn System For FSM AI And Invector Item
    • Changelog Advanced Spawn System For Horse Animset Pro And Animal Controller
  • 📧Contact
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Tutorial Manual Position

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Last updated 3 years ago

Remember the AI to spawn should not be in the scene since the Advanced AI Spawn System will take care of that, spawning it in the scene!

  • You must have in your scene an object that will be used as a guide to generate the AI, that object will represent the specific point on the map where you want it to be generated.

add the AI or Object to generate in the first tab.

Necessary configurations for the generator to work:

  1. Spawn Position

  2. Player Tag and Detection radius

  3. Generate IA/Object On Player Radius Detection

Manual Position

A new tab is created, here you must add the object as a reference point where you want the AI to be generated, it can be several points on the map!

That's all! the AI is generated with the configurations made!

☑️
First you must add Advanced Spawn System to your scene, (Click Here, follow these steps)