🤔How to start?
Import Advanced Spawn System to your Project
Go to Unity menu windows:
Windows > Denvzla Estudio > Advanced Spawn System > ADD Advanced Spawn System
An object will be created on the scene select it to access the editor in the inspector
For Advanced AI Spawn System , you must first create the objects so FSM skips this step.
Select the Created Object, in the Inspector you will have the Editor.
Create a New "Spawner Setting"
Spawner Settings List: Here is the list of configurations created, scroll and select one to edit.
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