🤔How to start?

  • Import Advanced Spawn System to your Project

  • Go to Unity menu windows:

Windows > Denvzla Estudio > Advanced Spawn System > ADD Advanced Spawn System

  • An object will be created on the scene select it to access the editor in the inspector

  • For Advanced AI Spawn System , you must first create the objects so FSM skips this step.

  • Select the Created Object, in the Inspector you will have the Editor.

  • Create a New "Spawner Setting"

  • Spawner Settings List: Here is the list of configurations created, scroll and select one to edit.

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