Changelog Advanced AI Spawn System

V3.1

  • Minimun Unity 2022.3.16f1

  • Updated all demo scenes.

Requirements:

  • Unity 2022.3.16f1 or higher (LTS version only)

V2.7

  • Important Update, The system has been completely redesigned, multiple bugs have been fixed.

  • Improved Performance

  • Updated Demo Scene

  • Spawn by Groups - Customizable group numbers allow you to spawn AI in randomized groups based off of your input.

  • MultiSystem - You can create different spawn settings and edit them from a single Spawn Manager.

  • Updated Online Documentation

  • Minimun Unity 2021.3.5f1 LTS

Multiple Zones:

  • Different AI Groups by zones

  • Different AI Size by Zones

Waves:

  • Different AI Groups per Wave

  • Different AI Size per Wave

V2.5

  • Improved Performance

  • Updated Documentation

  • Minimun Unity 2020.3.30f1

V2.1.2

  • Improved Performance

  • An error was found that does not generate the AI in Multiple Zones (Fixed).

V2.1.1

  • Improved Performance

  • Fixed bugs

V2.1

  • Added support for Gaia 2021 (3.2.0 or higher ) and MapMagic 2 (2.1.8 or higher)

  • Added Support for Unity 2020.3.27f1 or higher

V2.0

  • Improved Performance

  • Important Update, The system has been completely redesigned, multiple bugs have been fixed.

  • Updated scene demo

v1.2.2

  • Improved Performance

v1.2.1

  1. Solution to "Tag not found"

  2. New menu for integrations

v1.2

  • You can have both in the same project and create instances of any object including Invector

  • For the Purchase of "Advance Spawn System", you get for free: Advance Spawn System For FSM AI

  • Integrates with other systems in future updates.

v1.1

  • Multiple instances

  • Improved performance

  • Unity 2019..4.34f

  • Wave Demo Scene

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