Changelog Advanced AI Spawn System
V3.1
Minimun Unity 2022.3.16f1
Updated all demo scenes.
Requirements:
Unity 2022.3.16f1 or higher (LTS version only)
V2.7
Important Update, The system has been completely redesigned, multiple bugs have been fixed.
Improved Performance
Updated Demo Scene
Spawn by Groups - Customizable group numbers allow you to spawn AI in randomized groups based off of your input.
MultiSystem - You can create different spawn settings and edit them from a single Spawn Manager.
Updated Online Documentation
Minimun Unity 2021.3.5f1 LTS
Multiple Zones:
Different AI Groups by zones
Different AI Size by Zones
Waves:
Different AI Groups per Wave
Different AI Size per Wave
V2.5
Improved Performance
Updated Documentation
Minimun Unity 2020.3.30f1
V2.1.2
Improved Performance
An error was found that does not generate the AI in Multiple Zones (Fixed).
V2.1.1
Improved Performance
Fixed bugs
V2.1
Added support for Gaia 2021 (3.2.0 or higher ) and MapMagic 2 (2.1.8 or higher)
Added Support for Unity 2020.3.27f1 or higher
V2.0
Improved Performance
Important Update, The system has been completely redesigned, multiple bugs have been fixed.
Updated scene demo
v1.2.2
Improved Performance
v1.2.1
Solution to "Tag not found"
New menu for integrations
v1.2
ADD: Integration With "Advanced Spawn System For FSM AI And Invector Item"
You can have both in the same project and create instances of any object including Invector
For the Purchase of "Advance Spawn System", you get for free: Advance Spawn System For FSM AI
Integrates with other systems in future updates.
v1.1
Multiple instances
Improved performance
Unity 2019..4.34f
Wave Demo Scene
Last updated