Level System + Scene Manager

In this tab you can create a level system, it is optional, you can enable and disable it

Option 1: Level System Disabled

Only assigns the created game scene.

Option 2: Level System Enabled

Any changes made to the level system are automatically saved and the values ​​are reset to prevent errors.

Step 1:

The system automatically detects that the level manager is not in the scene, to add it press the "Add Level Manager" button

The "Level Manager" component and the "Level System" Window are added to the scene, you will also find direct access to the template for each level

Step 2: Adding a new level is simple, just press the add level button:

  • Locked: indicates if the level is locked for the first time.

  • Rating: Number of stars for the first time.

  • Scene: Scene where the user will be redirected.

Ready! You can add as many levels as you want, the system automatically takes care of creating the "Template Level Prefabs" instances. You don't need to create each level button manually.

  • Locked: indicates if the level is locked for the first time.

  • Rating: Number of stars for the first time.

  • Scene: Scene where the user will be redirected.

Ready! You can add as many levels as you want, the system automatically takes care of creating the "Template Level Prefabs" instances. You don't need to create each level button manually.

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